Category Archives: Uncategorized

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Games Closer!

Category : Uncategorized

We should be receiving the games by May 24th. Phoenix Comicon begins on May 25th; it will be a tight schedule, getting the games out to backers and starting the convention but I’ll do whatever I can to make both of these at successful as possible. I hope there are no more delays in getting the games because I want my backers to have their games!

I will sell the games at Phoenix Comicon after sending out my games to where they need to go, as per my promise to the backers. I appreciate the support from backers, and hope the Phoenix community will further support me by getting the game next week if they were unable to back the Kickstarter last fall.

We’re also eager to have the game being demonstrated for new audiences next week at Phoenix Comicon! Table B1 in the Hyatt will be hosting Battle Gnomes. I will also give a copy of the game to Game Central so interested people who do not get into an official game of ours can check it out from there. I’m optimistic that we can build our fan base, while reconnecting with previous fans. 🙂


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Games Coming!

Category : Uncategorized

I regret to say that the games took longer than anticipated, and will be arriving in May. They’re on their way now from China. I plan to have them for Phoenix Comicon, but want to send them to backers before bringing the extra copies the convention.

This means they will be delivered after promised to the backers, but I have been keeping in touch with them regarding the situation. It’s my first time doing this so I hope people remember that. Of course, it’s hard for me to remember that and I’m definitely being hard on myself. I want to do well by my backers; ultimately, they’ll get what I promised.

On a more enthusiastic note, I’m actually really stoked to get the games. Positive updates were made to it, and having them to send to reviewers and to sell at events will be super relieving. When people play and want to purchase, it’s been hard to let them know it’s not an option. Whew, yay games! Incoming!


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OrcCon 2017

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I did my first panel since starting the Battle Gnomes process that was specifically on the process of running a KickStarter. It was a little intimidating at first, but, I got pretty comfortable. Honestly, I was just glad to have people attend. But they did attend, and were interested in what we had to say.

I invited Ian Stedman from Magic Meeple Games to join me. He is a good resource for running KickStarters, having several successful ones under his belt. We worked well together, going back and forth. We almost went over on the time, so that’s probably a good thing having enough material to share.

I’d like to have share experiences regarding the games and Battle Gnomes. Answering questions as I learn more myself feels rewarding. I’ll probably do more panels, and try to improve my blog skills.


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After the Kickstarter!

Category : Uncategorized

Since the KickStarter funded, I’ve resolved some game issues that were noticed during the campaign, I’ve been keeping in touch with backers, and of course talking to Panda Manufacturing about game production. I’m finding I need to update some of the artwork to fit the templates they provide. I wanted to get underway sooner, but I’m learning a lot out about the process.

There haven’t really been conventions locally to go to since the campaign, and I don’t think I’ll attend one until after the new year. I’m excited to move forward once the game is shipped and to get it into distribution.

Looking back, I know I should have got more copies to reviewers. With the large manufacturing, I’ll just unload dozens of them to anyone who will try it. I feel really good about this game.


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Kickstarter funded!

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The Battle Gnomes Kickstarter is officially funded!!!!

We have a little over a week remaining to get more backers for the project, and the more the merrier. I’m ready to go on production once the Kickstarter is completed.

In 2017, I’ll keep physical copies on me for the events I attend, and I’ll keep copies online. The big question is how many retail stores can I get interested in holding the games. Time will tell, right now for this particular game we wait and see! As things progress, I’ll keep everyone informed.


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The night before

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I’ll sleep in just a minute, so I can wake up early for the 7am launch. Everything that needs to be done is done, but I’m still looking at it. Just in case. I might miss something, but I hope not. My manufacturing costs and shipping are set, the Kickstarter seems to be aligned with it, and it also looks good visually. I think, anyway. Different people have differing preferences, but it has the important information available. I probably wouldn’t recommend staying up late the night before, but I’ll start giving advice AFTER I’ve done one successfully. It’s nice to think how much easier the others will be later down the road based on what I’ve learned with this one!

I’m starting to prepare myself for criticism or realizations of what things I could have done better. I’ll take note of those things for next time. I also think a popular point of discussion will be possible gnome expansions. I’ve already got lots of suggestions from people! It seems to be an easy thing to step into and those who have played the game are eager to see where it can go. That makes me totally happy. Still, I don’t pretend my stomach isn’t a ball of nerves right now, hoping it all turns out well. That’s it computer, sleep time. I got six hours before I should be up again. See you all then. 🙂


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One week away!

Category : Uncategorized

We’re now at 6 days away from the Kickstarter launch! I have another blog on the Branum Games website as well. I’m currently waiting for several things set in motion, the promotion/reviews and so on, to be finalized. I plan to be visible on multiple popular gaming websites. I have a few reviews posted on the KS page as well. I’ll aim to update this website, my focus has been on the KS page but I know I gotta keep this one sorted too!

Although I’m using Kickstarter as my coming out medium for Battle Gnomes, I plan to use other methods of getting it to the public after my backers get their games! Methods of acquiring the game and the time frame all depend on 1.) How the mass manufacturing goes with the current company and 2) When I can get the games to the backers. I won’t sell it publicly before they get theirs, that’s the benefit of being a backer. I’m generally forward thinking but right now have to see what happens.

We need 280 people to get the base game to make the funding goal. I’m optimistic about going beyond that, and the better we do the more options we have! For any of you lovely folks at home, below is the preview link. It will become the final link after it launches officially next Wednesday!


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Website status

Category : Uncategorized

We have linked over to review pages but those are still forthcoming. They will all be there by September 1st to share with the public!

We are working on pictures of the game being played and events. They are primarily located on Facebook at this time.

By September 1st, we plan to have the Kickstarter page completed. What you see without videos or artwork is incomplete, and a work in progress.

So – in 10 days we will be all square! Thanks for understanding!


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Updates completed!

Category : Uncategorized

Hello all,

So far I have had a lot of positive feedback and support from many people at different events these last 6 months! I’ve submitted some final updates before going live on Kickstarter in 20 days. Although I will also take on feedback during the Kickstarter, potentially making further updates to the game, the next weeks are going to be focused on promotion and solidifying the Kickstarter rewards and stretch goals!

Please support the game’s success by following the Facebook Battle Gnomes page and sharing the Kickstarter page once it goes live. The people helping me accomplish this goal are greatly appreciated. Please feel free to reach out if you want me to attend an event or have questions about this game and upcoming games!